The Life Engine / Alternative Rulesets

Alternative rulesets

Change reality without confusing it with time.

Current contractFour versioned alternative rulesets are active, and each has one launched controlled-Alpha World.

What this surface promises.

A ruleset overlays a selected Epoch. Alternate History changes causality from a declared divergence; Mythic adds explicit metaphysics and magic; Supernatural adds coexistence and secrecy systems; Frontier and Settlement emphasizes sovereignty, migration, land, ecology, and institution formation.

Alternative ruleset · v1.0.0

Alternate History

A declared divergence from a selected Epoch whose downstream institutions, demographics, technology, conflict, and ordinary life follow recorded causal consequences.

Systems
divergence-point, causal-graph, counterfactual-provenance, contested-claims, consequence-ledger
Safeguards
divergence_must_be_declared, victims_not_erased, extremist_revisionism_blocked, source_reality_preserved, no_cross_world_assets
Launched Worlds
0
Status
active
Alternative ruleset · v1.0.0

Mythic

A selected Epoch transformed by declared magic, metaphysics, peoples, resources, belief, institutions, and material constraints.

Systems
metaphysics, magic-economy, peoples, belief, institutions, material-constraints
Safeguards
no_species_essentialism, coercive_magic_bounded, consent_rules, plural_belief, no_cross_world_assets
Launched Worlds
0
Status
active
Alternative ruleset · v1.0.0

Supernatural (Legacy)

Compatibility ruleset retained for migrations into one of the explicit Parallax visibility contracts.

Systems
visibility, secrecy, supernatural-law, mixed-institutions, exposure, coexistence
Safeguards
predation_bounded, consent_rules, secrecy_abuse_review, mundane_rights_preserved, no_cross_world_assets
Launched Worlds
0
Status
active
Alternative ruleset · v1.0.0

Frontier and Settlement

A selected Epoch emphasizing migration, settlement, existing peoples, sovereignty, land tenure, extraction, transport, ecology, and institution formation.

Systems
migration, settlement, sovereignty, land-tenure, existing-peoples, extraction, ecology
Safeguards
existing_peoples_never_erased, dispossession_modeled_critically, sovereignty_required, environmental_costs_persist, no_cross_world_assets
Launched Worlds
1
Status
active
Frontier & Settlement World
Alternative ruleset · v1.0.0

Secret Supernatural Earth

An Earth-based reality with deep supernatural populations, territories, institutions, economies, conflicts, and law concealed beneath ordinary civilization.

Systems
earth-baseline, veil, secret-territories, supernatural-law, hidden-economy, exposure, coexistence
Safeguards
owner_authored_constitution, predation_bounded, consent_rules, veil_abuse_review, mundane_rights_preserved, no_cross_world_assets
Launched Worlds
1
Status
active
Parallax
Alternative ruleset · v1.0.0

Supernatural Emergence Earth

An Earth-based reality where supernatural secrecy is breaking and institutions, families, markets, law, religion, medicine, and public knowledge must adapt.

Systems
earth-baseline, disclosure-pressure, public-knowledge, institutional-transition, supernatural-law, coexistence
Safeguards
owner_authored_constitution, disclosure_has_causes, predation_bounded, consent_rules, mundane_rights_preserved, no_cross_world_assets
Launched Worlds
1
Status
active
Parallax: Emergence
Alternative ruleset · v1.0.0

Open Supernatural Civilization

An Earth-based but openly supernatural civilization with original education, government, medicine, economy, family, law, culture, and ordinary-life institutions.

Systems
earth-baseline, public-magic, supernatural-peoples, open-institutions, magic-economy, coexistence
Safeguards
owner_authored_constitution, no_external_franchise_copying, predation_bounded, consent_rules, plural_personhood, no_cross_world_assets
Launched Worlds
1
Status
active
Parallax: Open Civilization
Alternative ruleset · v1.0.0

Cyber-Arcane Future

An original cyberpunk future combining cybernetics, artificial minds, pervasive networks, corporate and civic power, street-level survival, and bounded magical systems.

Systems
cybernetics, artificial-minds, network-identity, megacities, corporate-power, street-economy, magic, astral-networks
Safeguards
augmentation_consent, personhood_for_synthetic_minds, surveillance_visible, magic_has_costs, coercion_review, no_cross_world_assets
Launched Worlds
1
Status
active
Parallax: Cyberpunk

Platform information

City OneEnterpriseUnderworldDominionBeyondEpochsWorld Rules & LifecyclesAlternative RulesetsFoundersCommunityFaqSupportTermsPrivacyCookiesAccessibilityConductSafetyLegal